As mentioned, the Fredonian feudal system is not everywhere as popular and undisputed as in the streets of Pezopolis. In most regions, the local rulers pay at least lip service to King Fred. Tourists must, however, be aware that some counties function differently.


Rogsylvania: A different view on feudalism

While the balrogs of Rogsylvania are quite fond of feudalism per se - in fact, the Fredonian system is said to have originated here - they interpret it a bit differently, as they generally put themselves on top of the pyramid and, quite literally, the food chain. As balrogs are large, fiery and quite powerful monsters, it is usually not advised to disagree with them in these matters.

The Rogsylvanian aristocracy knows three categories of nobility:

  1. Rogsylvanian:

    1. True nobility (balrogs)

    2. Fake nobility: trolls, dragons, etc.

  2. Elvish (complicated by splits and splats)

  3. Other (divided into territorial rulers, knights, territorial nobles, cheesy celebs, etc.)

Note: No orcs, mortals, or undead qualify under Rogsylvanian rules.


Hell: A communist county

Hell, Fredonia's main settlement area for orcs, officially abandoned all feudalist structures after the revolution led by the Bolshevork Party. Since then, it is a communist county under the rule of the aforementioned party.

Hell is governed by the Council of Commissars, which in turn is presided over by the First Commissar, Bluh Handkerchief. The approximately two dozen Council members are selected by the Bolshevork Party in an internal process.

A larger parliament, the Comgress, is appointed in free and equal general elections. A multitude of parties battles for the seats. These parties bear names like Bolshevork Party, Bolshevork Party-Orthodox Faction or Bolshevork Party-True Way and stem from the numerous splits in the history of the Bolshevork Party, but actually they never really endangered the rule of the BP proper, not least because of their tendency to squabble and split further. (It is usually quite difficult for a party not named "Bolshevork Party" to stand at the elections at all.)

It is noteworthy that while the elections are free, their results are a state secret. The Comgressmen themselves find out by attending the first Comgress meeting after the election. If there is a chair with their name on it, it means they won.

Further powers to be reckoned with are the army and two influential, rivalling secret services, the KGBork and the NKVDork, as well as the mighty and mostly autonomous Fangirl Police, which keeps Hell's minority of fangirls and -bois under control. Also, the major Bolshevork Parties have militias of their own who occasionally quarrel with each other. Altogether, the balance of power in Hell is not less delicate than that in the feudal system of the rest of Fredonia.

Relations between Hell and Pezopolis are surprisingly good, considering that the former nominally adheres to an ideology of world revolution and the latter is filled with ex-Helluvan noblemen who have been expropriated and exiled. But as this situation has been stable for over a century now, both sides had to gradually learn to live with each other, and though there are still no official ambassadors, behind-the-scenes cooperation is common.